I'll get around to it eventually…

Archive for April, 2010

Space: The Penultimate frontier

Been playing Infinite Space recently, its a great game, I’d recommend it to any sci-fi fan, or just anybody who’s had the dream of owning their own space fleet.
I  haven’t finished and I won’t spoil it

You play as Yuri, a teenage who dreams of going into space. You don’t directly control him, instead controlling the fleet as a whole and making various decisions for him.

I’m gonna say now: All the hype and various info about is likely to exagurate the content:
Yes, it is customisable, but only in certain areas. You don’t get to choose the colours of your ships for example
Next, yes you do control a fleet… of a maximum of Five ships, of which Yuri needs to ‘learn’ how to ‘control’. This means that the maximum number of ships in your fleet slowly increases as the game goes on
Next, yes there are 100s (probably, I’ve been looking and been picking up as many as I can, I think), but you will end up finding that you will have more crew than positions, somewhat destroying the illusion that everyone has a certain job

The Battle system is simple, (oh, is it just!) and I’m gonna fail at portraying that but I’ll try: You start with 3 options, (well, 6 if you count movement as well): Barrage, Normal, Dodge.
Normal: All your ships fire a single volley of shots at the target, does double damage against Dodge
Barrage: Simply put- 3 ‘Normals’ in a row for the cost of 2, fails against Dodge
Dodge: Your ships ‘dodge’ until you pick a different command (except from Movement and Anti-air)

There are 6 more commands that you’ll learn as time goes on: Melee, Fighters, Anti-air, Special (1, 2, 3):
Melee (Not aplicable to all battles): Use this to board an enemy ship in a Rock-Paper-Scissors style fight. Winning the fight ends the battle, retreating (either side) returns you to the battle.
Fighters (Requires Specific Ships): Sends all Fighters in hanger (not all Fighters on ship) to attack selected ship. If enemy launches fighters, then the two will fight and the winner will continue to the enemy ship. Note that if any ships are attacked by fighters then fleet cannot move.
Anti-air: Fires anti-fighter weapons, is ended similar way to Dodge
Special: Activates whichever special ability is attached to that command. Effects vary depending on ability

Last thing I’m gonna say about this game is the mood: It starts as a fairly bright and naive atmosphere which gets darker and darker, before a big event happens and it goes from sad and depressing to almost morale-raising… which is about as far as I am

And that is all I’m gonna say on this, if you wanna know more, play the game!

This is not a joke

Wow, I’m really bad at this
This is late because… I broke my computer then revision started (yay(!)), but I’m doing it now

Anyway, I went to see Alice in Wonderland… Sunday before last. It is brilliant –  GO WATCH IT NOW!

I won’t spoil any of it but it is well worth it. You can watch it in 3D but in my opinion it doesn’t add anything to it, so yeah, your choice.

Quick update as well, I’ve recorded the trading side-quest, I’ll get those up when I can. Other than that, I’m not gonna have too much time to be recording because of revision so I’m gonna wait until after

Well, I think that’ll be all

See ya

Spoon!

Sorry